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Thread Statistics | Show CCP posts - 16 post(s) |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1133
|
Posted - 2014.03.15 08:28:00 -
[1] - Quote
CCP Affinity wrote:Maximus Andendare wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Please say you're not trolling us with this post. The hacking game was a great addition; the loot spew was terrible. It's awesome to hear that it's being taken care of. not trolling :)
So is hacking and the loot spill both going, I thought that hacking was here to stay but not the loot spill mechanic?
Can you clarify please, many thanks. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1168
|
Posted - 2014.03.18 23:33:00 -
[2] - Quote
sHanQ Myteia wrote:removing the loot-spew is a terrible idea.
its easy enough for those highsec bears to ninja the relics/data in null... im one of those who is actively chasing them with success, even tho i think the whole overhaul of the good old magnet. site was bad.
Eve is supposed to the hard, that keeps kids/dumb people away from the game.
with removing the spew-loot you make it even easier than it actually is already... if you still do it, at LEAST nerf the loot of the whole sites by a lot please.
making the minigame harder could work a well.
Nerf the loot, remove the hacking game and drop the loot spew, plus put the rats back in the complexes. Job done. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1168
|
Posted - 2014.03.19 09:24:00 -
[3] - Quote
The greatest irony of course is that once the loot spew has gone the oddysey expansion will be more or less undone. Oddysey with it's dumbing down and crap survey scanner has to be the worst expansion of recent years. Putting scanning in easy mode really harmed the Explorer profession, it's no longer an elite thing to do and the profession hasn't recovered yet. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1170
|
Posted - 2014.03.19 09:52:00 -
[4] - Quote
CCP Affinity wrote:Vincent Athena wrote:CCP Affinity wrote:Salvos Rhoska wrote:.....
With all due respect, removing the loot spew IS a nerf to Exploration :) Looking forward to see the details. I would be very interested to know how you have come to this conclusion :) I think it comes from two places. First in this specific case making it easier to get the loot will increase the amount on the market and depress prices even more. Yes, you have already covered that, but that brings up the second point. CCP once said they wanted exploration to pay better than other forms of PvE. Presumably because it involves more interaction with other players. What that means is in high sec I should be able to make more isk per hour exploring than what I would get hopping into a blinged out 'snake and ripping through L4 missions. CCP said this, then changed exploration to be one of the more worthless activities. Your credibility is very low here. When you do give details, please listen to the feedback. In general, things go bad as soon as someone in CCP writes "with all due respect, we think it will not work out that way". I have personally never said any of those things :) and I wouldn't be posting in this thread if I didn't care about the feedback and was not listening to it. I am taking a look at the exploration scattering and loot tables that were done by another developer. I agree that exploration needs an overhaul and some serious dev love (as does quite a few PvE systems), but I do not control priorities, that rests with senior producers. I have a few days down time between projects right now, so I am going to look into doing what I can to reduce pain points. However, threads like this are super useful when they remain clear and concise. This thread is about loot spew and how that impacts the exploration experience... it starts to become less useful when it is used as an avenue to vent frustrations at all past CCP decisions.
thanks affinity for taking time out to do this, this is what I love about CCP devs that you don't get in other games, the dedication and the will to fix things even in their spare time. I for one am glad that you are helping to repair the damage done to the exploration microprofession. I am really appreciative as I am sure almost everyone else is. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1170
|
Posted - 2014.03.19 10:09:00 -
[5] - Quote
Jeremiah Saken wrote:Quote:If I scan lets say HiSec sites in Gallente space and I have probed a Serpentis Phi Outpost - it's always a race: is there already someone in the site? Will I clear it before someone else takes notice or will I be disturbed? And then: what is the loot? Crap or jackpot? There you go. Probing. There's nothing to explore with anoms. Its already scanned, it even had name on it, so i exactly know what to expect when i see it. Just warp to it. It has to do with exploration as much as nestor without cloak. Quote:Therefore the additional element of complexity, risk and decision-making. I want that too, but i not the way you post it.
Agreed, if you don't use probes you are not actually exploring. I'd like to see gravimetric sites not be 100% but a partial signature like 80% so you know that they are there but still have to do some work to find them.
I am really sick of seeing mining barges sucking up low sec minerals that spawn at 100% in high sec, it does nothing to drive conflict. These sites are just bonus asteroid belts for miners. Really tough rats in these sites might be the way to go though. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1179
|
Posted - 2014.03.20 22:53:00 -
[6] - Quote
As long as the rats make lore sense I have no problem with them. I explored successfully when the rats used to be there they served to make exploration rewards more valuable, but I appreciate that my version of exploration is not for everyone.
Old style explorers were elite professionals who scanned, used stealth and force when needed and were a breed apart. Exploration today is a poor shadow of its former self. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1182
|
Posted - 2014.03.22 21:14:00 -
[7] - Quote
The biggest problem with the survey scanner is that there's no longer any sense or feeling of discovery when you enter system as the survey scanner does it all for you without so much as a click of a button. Kills exploration stone dead. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1209
|
Posted - 2014.03.29 12:58:00 -
[8] - Quote
Jeremiah Saken wrote:Quote:Do people really think this won't be a nerf to loot though? When they introduced loot spew it became a buff with more loot coming into the pool. More loot in the pool? It was designed for groups, but as group activity not 2x more loot for them. Data sites are crap compare to relics. Loot tables must be looked anyway.
This is where CCP Seagul got it wrong, explorers have never been group players. The early CCP devs understood this as evidenced by this post in 2006. Only tough complexes were meant for group play.
https://www.eveonline.com/expansions/revelations/
Quote: Space exploration is now a viable profession requiring extensive use of the new System Scanning feature in the seamless view. With this tool, you can discover hundreds of hidden locations, which could potentially lead to escalating encounters and higher rewards. Exploration ties into Archeology, Invention, Hacking, Salvaging, and Mining. While the act of discovery is likely to be a solo activity, capitalizing on what you found will require good connections through contracts or the market. Escalating encounters will also require a group effort, as the sites you discover will be heavily defended.
Edit: By removing rats from site's CCP has made it even more likely that exploration would be a solo activity, not a group one which flies in the face of the intended purpose of the loot scattering mechanic. Dumbing down of Eve Online will result in it's destruction... |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1421
|
Posted - 2014.05.23 22:41:00 -
[9] - Quote
Gerard Naari wrote:As if scanning and cherry picking loot with cargo scanners was not easy enough ......
The automated scanning of anoms to 100% without using probes is the core source of the problem here. Dumbing down of Eve Online will result in it's destruction... |
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